World of Warcraft: Classic will Probably Be Divided into six Stages
Blizzard has tweaked its own strategies for World of Warcraft: Vintage.
The initial plan was to provide Classic four phases constructed around
the MMO's ancient raids, but following some comments from players and a
few internal conversations, that has been enlarged to six. The team's
objective would be to recreate the 'good old times', so the upgrades
will mostly stick to the first spots but paired up.
When Classic starts in the summertime, it is going to include materials
from the game's earliest times and during patch 1.2, followed up yet
another upgrade with 1.3 and 1.4 additions, etc. There is no date for
the updates, however.
Expect some adjustments to the cadence of raids, nevertheless. The first
stage, for example, will comprise Onyxia's Lair and Molten Core, but
Dire Maul was pushed back since a few of the loot would influence
progress throughout the other raids.
Initially, the raids were far more staggered, and by squeezing numerous
spots together, you wind up using Zul'Gurub and Blackwing Lair emerging
at precisely the exact same time, as an example. Since that does not
signify exactly what vanilla WoW was like, Zul'Gurub was put in a
subsequent phase.
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